Basic D&D

X1: Isle of Dread (blue) X3: Curse of Xanathon X4: Master of the Desert Nomads X5: Temple of Death X6: Quagmire! X7: The War Rafts of Kron X8: Drums on Fire Mountain


X9: The Savage Coast

An Adventure for Character Levels 4 - 10

Expert Game Adventure

Merle and Jackie Rasmussen, and Anne C. Gray

What sends you adventuring deep into unknown lands, across dark waters, around The Savage Coast? Adventure? The sincere desire to help others? Or greed?

Cartographers Guild members tell of lost cities and hidden treasures. Sailors tell of menacing beasts and cannibals to the west. They tell of savages along the shores who use gold nuggets for fishing weights. They also tell of great mounds of gold that collect at river mouths.

You must decide the greater lure; the safety of Slagovich or the glimmer of gold along The Savage Coast.

This adventure includes a map which expands the D&D® game world, and a special expanded monsters section.

©1985 TSR, Inc.

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X10: Red Arrow, Black Shield X12: Skarda's Mirror


X13: Crown of Ancient Glory

An Adventure for Character Levels 7-10

by Stephen Bourne

All is not well in the kingdom of Vestland.

Not only is the king dead and the holy Sonora Crown missing, but the heir to the kingdom was lost at birth and no one knows where to find him. As if this wasn't bad enough, the forces of the Ethengar Khanate, never on the best of terms with Vestland, are now massing on the borders, hoping to take advantage of Vestland's plight. To complete the rosy picture, traitors from within also threaten to speed the downfall of the High Kingdom.

Sounds like a job for you. You must find the long-lost heir to the kingdom and recover the Sonora Crown, the mystical device without which a king cannot be crowned. Standing in your way are traitors and spies from within and invaders from without the kingdom of Vestland. Time is running out! Can you save Vestland from disaster?

This adventure is for use with the DUNGEONS & DRAGONS® Basic, Expert, and Companion Rules produced by TSR, Inc. You must have these rule sets to play the adventure.

©1987 TSR, Inc.

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XL-1: Quest for the Heartstone

The icy cavern is deathly quiet. Strange light gleams from a frozen pool. Suddenly, a huge reptile thunders from the depths of the pool, sending shards of ice in every direction. Is this your final battle? For character levels 5-10.


by Michael L. Gray

The king is dead!
And the queen is in trouble. She has chosen you to find the fabled heartstone, which is buried somewhere deep in the Mountains of Ice.

Is the gem in the hands of the corrupt Master Thief? Has he harnessed its powers for his own vile purposes? Or does it lie unguarded in the frozen ranges to the north, which teem with horrible creatures?

This is your kind of quest!

Quest for the Hearthstone is a combined wilderness/dungeon adventure designed to be compatible with the ADVANCED DUNGEONS & DRAGONS™ Action Toys from LJN Toys, Ltd, and the ADVANCED DUNGEONS & DRAGONS™ Fantasy Adventure Figures from TSR, Inc. The adventure also includes complete maps, new monsters, and players' illustrations.

Will the heartstone be the key to peace in the kingdom? By her majesty's request . . . it's up to you to find out!


This adventure is for use with the DUNGEONS &
DRAGONS® Expert Set, which complements and
expands the D&D® Basic rules. This adventure
cannot be played without the D&D® Basic and
Expert rules produced by TSR, Inc.

©1984 TSR, Inc.

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XSOLO: Lathan's Gold

Official Solo Adventure

by Merle M. Rasmussen

Anchors aweigh! The fierce Sea of Dread is all that lies between you and a fiery
mountain of gold. The challenge is yours alone in this new solo adventure for
character levels 4-6.


KIDNAPPED! The cursed Baron von Hendriks has kidnapped your betrothed. Now the madman wants as a ransom your Alandah's weight in unrefined gold! How are you going to pay?
The baron himself has been kind enough to provide you with that answer: streams of raw gold gush from a burning mountain somewhere in the Sea of Dread. All you have to do is find this mysterious mountain.
UNFURL THE SAILS! The open sea awaits you and your crew as you sail from the city harbor. But beware! The Sea of Dread has more than earned its title over the centuries.
Can you survive the perils of the sea? Will your crew mutiny before you reach the Burning Mountain? Or will you have to throw crewmembers overboard just to make room for the gold? It's all up to you in this D&D® Solo Adventure.
Lathan's Gold is for one player only, but that one player may choose between several different characters and quests. The adventure includes city, voyage, and island encounters, as well as a complete solo combat system.

This module is for use with the DUNGEONS &
DRAGONS® Expert Set, which continues and ex-
pands the D&D® Basic rules. This module cannot be
played without the D&D® Basic and Expert rules
produced by TSR, Inc.

©1984 TSR, Inc.

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