Spelljammer

Rock of Bral

Official Game Accessory

by L. Richard Baker III

Welcome to the city of twilight; the city of thieves, the city among the stars. Founded by pirates, Bral is now a prosperous city of rogues and merchants, adrift in the vast realms of Wildspace. Its docks are crowded with graceful ships, its streets are teeming with intrigue and adventure, and its population includes shining heroes and dark villains. The Rock of Bral is a haven for any adventurer with a quick wit and a dash of greed - opportunity only awaits the hand bold enough to seize it!

Rock of Bral is an accessory to the SPELLJAMMER® campaign setting and is intended to provide a ready guide to this most fascinating of cities. Your character will find the Rock to be the perfect base from which to explore the magical reaches of Wildspace.

©1992 TSR, Inc.


AD&D® Adventures in Space

Multitudes of worlds wheel through Wildspace. The crystal shells that encase them bob and drift in a turbulent, rainbow ocean which fills all the cosmos. Sturdy merchants, bold pirates, and daring explorers venture into the great, unknown vastness of the universe, seeking wealth and adventure.

The SPELLJAMMER™ Game puts you in command of a fantastic ship capable of spanning the tremendous distances between planets. Graceful elven flitters, stately illithid galleys, deadly beholder tyrants, and the awesome Spelljammer itself carry trade, emissaries, and heroic action throughout all the worlds of the AD&D® game.

The SPELLJAMMER Game includes:
  • Two 96-page books describing the mysteries of travel through wildspace, how to design ships for your adventurers, new spells, space monsters, intelligent, star-spanning races, and the lore of wildspace;
  • Four maps showing planetary orbits, the gigantic Spelljammer, an asteroid city, and a tactical grid for space battles;
  • Full-color cardstock sheets showing deck plans of the most commonly encountered space-going ships;
  • Full-color, stand-up pieces for playing out tactical battles and encounters in space.
Designed by Jeff Grubb

©1989 TSR, Inc.


War Captain's Companion

FOR CHARACTERS OF ALL LEVELS

Accessory

WAR CAPTAIN'S COMPANION
By Dale "Slade" Henson
COMBAT IN FANTASY SPACE!

The worlds of fantasy space are legion. Not all are friendly. The spider-like Neogi slavers, the cold and calculating Mind Flayers, the savage Scro, and others all build great ships of war to catch the magical currents of space.
Now YOU can face the perils of deadly combat in the depths of the void. This game accessory gives you the chance to storm enemy ships or brave a barrage of wizard spells that could tear your ship apart. This latest boxed set, the War Captain's Companion (sequel to the earlier SPELLJAMMER™ boxed set, Adventures In Space) contains the following:

  • Ship-to-Ship game: Tactical ship rules and two 22" x 31" mapsheets with an extra-large hex grid.
  • Three complete books: Over 190 pages of vital information designed to expand your SPELLJAMMER™ campaign setting.
  • Additional game cards: 6 full-sized 8 1/2" x 11" cards: player aid cards, game markers, and three new color ship cards.
  • Colorful playing pieces: 6 sheets of full-color 3-D ship pieces, over 30 ships in all.
War Captain's Guide
96 pages
  • New role-playing rules, including new character skills and magical items.
  • New section allows creative players to design their own ships.
  • War fleet and shipyard bases for our major campaign worlds!
Ship Recognition Manual
64 pages
  • Updated and expanded information on all existing ship types.
  • Each ship in this book is accompanied by a detailed line illustration.
  • Introduces over a dozen ship types for the first time anywhere!
Combat Among
the Stars

32 pages
  • Easy-to-learn ship-to-ship rules will give hours of enjoyment.
  • Includes ramming, boarding actions, magic use, and much more.
  • Optional rules feature 3-D movement and advanced weapons and equipment!

©1992 TSR, Inc.