Novel Descriptions

Mystara

Dark Knight of Karameikos

In a kingdom dominated by Thyatian overlords, Sir Grygory is an anomaly: a Traldaran knight serving a Traldaran lord. An uneasy coexistence grips the land, except where some Traldarans have established a wilderness barony beyond the reach of the Thyatians.

But evil has descended upon the barony.

Sir Grygory must confront the black-armored knight, who, with his orb of deadly power, is ravaging the Traldaran villages. Is the Dark Knight a specter from Sir Grygory's troubled past? Can he hope to defeat the powerful orb and an army of orc savages? Perhaps, but not without becoming, for a time, the very enemy he set out to defeat.
© 1995 TSR, Inc.

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The Black Vessel

Join Mazrooth al Yedom, Almarrón's wisest mage, in his quest to discover the mysterious origins of the Red Curse in the Savage Baronies.  Experience intrigue and danger in a blend of revolution and sorcery in the heartland of Los Guardianos.  Travel with two heroic Honorbound warriors in their desperate race to save their homelands from an ancient and deadly evil force.

The discovery of a cursed statue buried deep within an ancient silver mine in Almarrón becomes the focus of sinister intrigue and arcane research.  Mazrooth al Yedom's study of the dangerous sculpture extends far beyond the Savage Baronies in time and space to confront an evil presence guarded by mystery and ancient sorceries.  Will the sculpture provide clues to the origin and control of the Red Curse?  Can its terrible power be tapped by the feuding nobles of Almarrón for their own revolutionary purposes?  Discover for yourself the sinister secrets of The Black Vessel.
©1996 TSR, Inc.

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Dragonlord Chronicles
Dragonlord of Mystara - Book One

Pursued across rugged mountain country by dragons until nearly dead from fatigue, the sorceress of unknown origin lived only long enough to give birth to her son.

Now, years later, the dragons have returned in fury to ravage the northern lands in search of the sorceress's orphaned offspring.

Thelvyn Fox Eyes and his guardian, one-handed adventurer Sir George Kirbey, embark on a fantastic quest to unlock the secret of an elusive prophecy that will lead them to the legendary Dragonlord.

For if the dragons decide to go to war, only the Dragonlord can hope to stop them. . . .

Dragonlord of Mystara is the first book in The Dragonlord Chronicles, a trilogy set in the heroic fantasy world of Mystara. Thorarinn Gunnarsson, a native of Iceland, is the author of ten previous science-fiction and fantasy adventures.
© 1994 TSR, Inc.

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Dragonking of Mystara - Book Two

An uneasy peace has decended over the Highlands as the new Dragonlord must deal with contentious factions and ambitious rivals who threaten to undermine Thelvyn's pact with the rogue dragons.

The dragons cannot forget their ancient fear and hatred of the Dragonlord, nor can they forget the mysterious prophecy that ties Thelvyn to the destiny of their race.

Soon the world is brought to the very brink of war, and this time the dragons are determined to defeat their enemies once and for all.

Dragonking of Mystara is the second book in the Dragonlord Chronicles, a trilogy set in the heroic fantasy wolrd of Mystara.  Thorarinn Gunnarsson is the author of eleven previous science fiction and fantasy adventures.
©1995 TSR, Inc.

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Dragonmage of Mystara - Book Three

Although fate has inextricably entwined their futures, both Thelvyn Fox-Eyes and the dragons know their destiny has yet to take its final twist.

If the strange prophecy revealed to Thelvyn is to be fulfilled, the Dragonlord will effect profound changes on the destiny of the dragons, yet neither side ever suspected they would stand together against a new, even more powerful enemy.

Convincing the dragons to submit to his authority had been difficult enough, but now the new Dragonking must lead his subjects in a seemingly hopeless war to save a world that fears and despises them.

Dragonmage of Mystara is the final book in the Dragonlord Chronicles, a trilogy set in the heroic fantasy world of Mystara. Thorarinn Gunnarsson is the author of twelve previous science fiction and fantasy adventures.
© 1996 TSR, Inc.

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Planescape

The Bloodwars Trilogy
Blood Hostages - Book One

Aereas knew nothing about the planes and the evil denizens that dwelt there . . . until his uncle was abducted by a pair of gargoyles in the employ of an eight-armed god.

Hot on the trail of these other-worldly kidnappers, Aereas and his cousin, Nina, enter bizarre and twisted worlds beyond imagining. Aereas finds that his uncle's abduction is part of a much larger plot to turn the tide of the fiendish Blood War and loose an unspeakable evil throughout the planes.

Though the planes hold unspeakable evil, they also hold unimaginable good - the two in a delicate balance. The only question is: Which way will Aereas and Nina tip the scales?
© 1996 TSR, Inc.

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Planar Powers - Book Three

Nina and her fiend legions scoured the Abyss.

Aereas and his angel allies saved the City of Doors.

But what is left of the cousins?  Nina is a soulless body, and Aereas is a bodiless soul.

It is time for new heroes to rise and carve out their own utopias.  It is time for Tara and Aegis, daughter of Aereas and son of Nina, to make a stand.

Of course, they may need some help from a skeletal god, a gnomish music maker, a fallen angel, and other planar powers.
©1996 TSR, Inc.

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Ravenloft

Vampire of the Mists

Be careful what you wish for - the dark powers of Ravenloft might hear you.

Jander Sunstar is a gold elf, a native of magical Evermeet in the Forgotten Realms. He is also a five-hundred-year-old vampire.
Torn by rage and grief, Jander is transported into the nightmare realm of Ravenloft, where he gains the attention of the demiplane's master, Count Strahd Von Zarovich. But can Jander trust this elegant fellow vampire once he discovers that his own quest for revenge is linked to the dark heritage of the count's domain?

Vampire of the Mists is the first in an open-ended series of Gothic horror tales dealing with the masters and monsters of the RAVENLOFT™ dark fantasy setting.
© 1991 TSR, Inc.

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Knight of the Black Rose

On the fabled world of Krynn, Lord Soth finally learns that there is a price to pay for his long history of evil deeds, a price even an undead warrior might find horrifying.
Dark Powers transport Soth to Barovia, and there the death knight must face the dread minions of Count Strahd Von Zarovich, the vampire lord of the nightmare land. But with only a captive Vistani woman and an untrustworthy ghost for allies, Lord Soth soon discovers that he may have to join forces with the powerful vampire if he is ever to escape the realm of terror.

Knight of the Black Rose is the second in an open-ended series of Gothic horror tales dealing with masters and monsters of the RAVENLOFT™ dark fantasy setting.
© 1992 TSR, Inc.

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Dance of the Dead

Larissa Snowmane is a dancer aboard a magical riverboat. For years the craft has traveled in Ravenloft, unopposed by the sinister beings that rule over the Dark Domains.

When the boat arrives at the zombie-plagued island of Souragne, however, the crew finds itself dancing to chilling music indeed. After discovering the captain's sinister secret, Larissa must rely upon the creatures of the swamp and her mastery of the magical Dance of the Dead to save her own soul.

Dance of the Dead is the third in an open-ended series of Gothic horror tales dealing with the masters and monsters of the RAVENLOFT™ dark fantasy setting.
© 1992 TSR, Inc.

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Heart of Midnight

Revenge. The word rings in Casimir's mind. He has laid his plans for a decade - ten years among the scruffy children, the rats and the fleas of an orphanage. At last Casimir sets his intricate scheme into motion, seeking glorious revenge upon the man who slew his mother and made him an orphan.

But revenge is a merciless master. To slay his nemesis, Casimir summons a dark and powerful curse. And when that terrible curse is summoned, he must confront the greatest foe of all . . . himself.

Heart of Midnight is the fourth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the RAVENLOFT™ dark fantasy setting.
© 1992 TSR, Inc.

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Tapestry of Dark Souls

A creation of magic as old as Ravenloft itself, the tapestry possesses the power to attract and absorb the evil creatures that roam the Dark Domains. Only a reclusive order of monks, the Guardians, know of the tapestry's might. It is their duty to use it wisely and to prevent the beings bound within the cloth from escaping.

Yet the number of Guardians is dwindling, their hold over the tapestry slipping with each passing year. Their only hope for containing the evil is Jonathan, a youth with strange magical powers. When the boy discovers his ties to the creatures of the cloth, however, he may become the guardians' doom instead of their champion.

Tapestry of Dark Souls is the fifth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the RAVENLOFT™ dark fantasy setting.
© 1993 TSR, Inc.

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Carnival of Fear

A shriek rings out over the tents and boardwalks of Carnival l'Morai, followed by a plea for help from Marie, the blind juggler. Other performers arrive at the young woman's wagon to find her covered in blood. On the bed beside her lies the sword-swallower, impaled upon his own blade.

Marie and her friends have few clues to track down the murderer - until they find the next body and the next . . . . Their quest to capture the killer reveals horrors undreamed of, even for a troop of freakish performers trapped in the heart of the Dark Domains.

Carnival of Fear is the sixth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the RAVENLOFT™ dark fantasy setting.
© 1993 TSR, Inc.

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The Enemy Within

Mordenheim

Two young necromancers-in-training accept the invitation of Victor Mordenheim to aid him in his research. Mordenheim, man of science, wishes to revive his dead wife and funnel her essence into a new livin receptacle. The newcomers' consternation is brought to a head when one of them, a lovely young woman, is kidnapped by Adam, Mordenheim's creation, who swears to kill her should they pursue their plans. From then on it's a race across the ice, battling lycanthropes, vengeful Vistani, and the dark forces themselves, as the young necromancers try to escape the dark domains.

Mordenheim is the eighth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the RAVENLOFT® dark fantasy setting.
© 1994 TSR, Inc.

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Tales of Ravenloft

From the dark domains and the files of Dr. Rudolph Van Richten come these new tales of terror featuring your favorite darklords and ladies. Shudder at the sight of the Headless Horseman. Scream at the shrieks of the wailing banshee. Cry at the moonlit attacks of the werebeasts. Shapeshifting berserkers, manor-bound ghosts, even the vampire Count Strahd Von Zarovich - they're all here in tales straight from the realm of terror itself - Ravenloft.

Featuring stories by P. N. Elrod, Chet Williamson, Nick Pollotta, Roger E. Moore, James Lowder, and others.
© 1994 TSR, Inc.

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Death of a Darklord

Tower of Doom

In the bell tower of Nartok Keep there lives a monster. At least, so it is whispered in the village below. But Wort is no monster. He is merely a man - gentle and lonely, his form hideously twisted by fate.

When a good deed earns Wort only the revilement of Nartok's folk, he makes a dark decision. If they think him a monster, then that is exactly what he will be. . . .

Tower of Doom is the ninth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the RAVENLOFT® dark fantasy setting.
© 1994 TSR, Inc.

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Baroness of Blood

To the people of Kislova, Baron Janosk was a tyrant, but to young Ilsabet, he was simply Father. When the baron was summarily executed, the people cheered, but Ilsabet wept . . . and plotted revenge.

The benelovlent new ruler could not have known that he blade stroke of an instant would open the wound of a lifetime. But Ilsabet knew, and she kept the wound festering. She worked her revenge slowly and sweetly, a revenge like the best of poisons. . . .

Baroness of Blood is the tenth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the RAVENLOFT® dark fantasy setting.
© 1995 TSR, Inc.

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Scholar of Decay

When Aurek Nuiken travels to Richemulot to search for a spellbook that lies buried within the dark bowels of the undercity, little does he know the horrors that await.  As two beautiful women vie for the interest of the enigmatic scholar and his handsome younger brother Dmitri, a family of wererats and a double dose of sibling rivalry conspire to endanger not only Aurek but the object he holds most dear.  Faced with his own personal torment and the all-too-real monsters of Ravenloft, the scholar is pushed to the edge of madness and a choice no man should ever have to make.

Scholar of Decay is the twelfth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the RAVENLOFT® dark fantasy setting.
©1995 TSR, Inc.

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To Sleep With Evil

The innocent and the damned . . .

Desperate to escape the terrors of Ravenloft, Marguerite came to Lord Donskoy's castle full of hope for the future.  Instead, she found herself betrothed to a mysterious purveyor of flesh whose secret past, like the dead, refused to stay buried.

Long ago, Donskoy had committed a heinous crime against the Vistani, Ravenloft's enigmatic gypsies.  He believed he had escaped their wrath, but the unliving can afford to be patient.

Now Donskoy's marriage has invoked a dark curse, and cast Marguerite into a web of fear and passion spun by a gypsy with the power to reach out from beyond the grave.

In the demiplane of mists, even the dead have their revenge.

To Sleep With Evil is the fourteenth in an open-ended series of Gothic horror tales dealing with the masters and monsters of the RAVENLOFT® dark fantasy setting.
©1996 TSR, Inc.

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Shadowborn

Once
he had aspired to
become a paladin.

That was before the sun itself
refused to shine upon him. Now his
holy powers are failing him, his title has
been given to another knight, and grim
despair mires his every step. If he is to be
redeemed, Alexi Shadowborn must discover the
source of the curse that blackens his spirit.

The answer lies nearly two decades in the past, when
a woman he barely remembers fell at the hands of a
diabolical assassin. Somehow the darkness that struck
her down has left him uncertain in the eyes of the god he
desires to serve. But how has her burden become his?

Shadowborn follows Alexi as he travels from the
alabaster castles of the Great Kingdom to the
blackest regions of Ravenloft in a macabre tale of
darkness, despair, and redemption.

Shadowborn is the sixteenth in an
open-ended series of Gothic horror tales
dealing with the masters and
monsters of the RAVENLOFT®
fantasy horror setting.
© 1998 TSR, Inc.

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Spelljammer

The Cloakmaster Cycle
Beyond the Moons - Book One

Little did Teldin Moore know there was life beyond Krynn's moons - until a crashed spelljamming ship demolished his farm and changed his life! With a dying alien's magical cloak and cryptic words, Teldin quickly discovers that he's a popular fellow. He and his giff companion race to find Astinus of Palanthus and the gnomes of Mount Nevermind to learn why, before the monstrous neogi can find them!

Beyond the Moons, set in the DRAGONLANCE® fantasy world, is the first book in the Cloakmaster Cycle of SPELLJAMMER™ space fantasy novels from TSR, Inc.
© 1991 TSR, Inc.

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Into the Void - Book Two

Plunged into a sea of alien faces, Teldin More isn't sure whom to trust. His gnomish sidewheeler is attacked by space pirates, and Teldin is saved by a hideous mind flayer who offers to help the human use his magical cloak - but for whose gain? Teldin learns the basics of spelljamming, and he seeks an ancient arcane, one who might tell him more.

Into the Void, set in the FORGOTTEN REALMS® fantasy world, is the second book in the Cloakmaster Cycle of SPELLJAMMER™ space fantasy novels from TSR, Inc.
© 1991 TSR, Inc.

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The Maelstrom's Eye - Book Three

From an elven admiral at the Rock of Bral, Teldin Moore learns about his cloak's past and its potential powers - but he doesn't count on being caught up in the hurricane of the second Unhuman War. Vengeful humanoids rampage throught the Known Spheres, and they're on Teldin's trail even as he hunts for the ultimate spacefaring ship of all: the mighty Spelljammer!

The Maelstrom's Eye, set in the SPELLJAMMER™ fantasy universe, is the third book in the Cloakmaster Cycle of SPELLJAMMER™ space fantasy novels from TSR, Inc.
© 1992 TSR, Inc.

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The Radiant Dragon - Book Four

Teldin Moore is looking for the great ship Spelljammer. A radiant dragon holds the key to commanding the great ship but needs Teldin's help to take control. Meanwhile, the elves seek his assistance in the second Unhuman War, where a group of elf-hating monsters trades with goblinoids for a secret weapon against the elven Imperial Fleet. But someone in Teldin's inner circle is pulling all parties toward battle.

The Radiant Dragon, set in theSPELLJAMMER™ fantasy universe, is the fourth book in the Cloakmaster Cycle of SPELLJAMMER™ space fantasy novels from TSR, Inc.
© 1992 TSR, Inc.

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The Broken Sphere - Book Five

Teldin Moore's magic amulet allows him to "see" through the eyes of the great ship Spelljammer, across the wilds of space. Following clues from an ancient gnomish library and the vision he sees, he traces the mighty craft through the crystal spheres. He employs his magical cloak's powers and discovers his quarry's home, but Teldin's cloak - and the possibility it could give him control over the Spelljammer - continues to draw enemies, often in the guise of friends. Will he survive long enough to face the final danger that awaits him at the point of the Spelljammer's origin - the Broken Sphere?

The Broken Sphere, set in the SPELLJAMMER™ fantasy universe, is the fifth book in the Cloakmaster Cycle of SPELLJAMMER™ space fantasy novels from TSR, Inc.
© 1993 TSR, Inc.

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Star*Drive (Alternity)

On the verge

Danger and intrigue
explode in the Verge.

War erupts on Arist, a frozen world in

the borders of known space.

Lieutenant Damion Witzko and the

Concord Marines charge in to prevent

the conflict from escalating offworld,

but soon discover that an even darker

threat awaits them.
©1998 TSR, Inc.

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