Novel Descriptions

Basic D&D

Penhaligon Trilogy
The Tainted Sword - Volume 1

Wyrmblight, once a sword of great renown, lies tarnished and forgotten by the one man who can wield it.  But Fain Flinn - known in legends as Flinn the Mighty - has lost his honor and his pride.  Now the land of Penhaligon faces a threat only Flinn can conquer.

All seems hopeless, until a young woman recognizes the pulse of goodness that still beats in the knight's angry heart.  Along with the girl, a fastidious dwarf, and a shy wildboy, Flinn sets out to regain his honor and his magical blade.  Yet even Wyrmblight may not be powerful enough to cut through the intricate web of deceit spun by Verdilith, a malevolent dragon bent upon destroying the once-mighty hero.
©1992 TSR, Inc.

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The Dragon's Tomb - Volume 2

Fain Flinn lies dead, his ashes blowing in the spring winds.

Johauna Menhir takes up Wyrmblight, Flinn's fabled blade, Jo vows vengeance on the three villains who wrought her beloved master's death. But the squire's duty lies first to the house of Penhaligon. Jo and her comrades return to the Castle of the Three Suns, the dwarf Braddoc bearing a mysterious box he salvaged during a raid on the dragon's lair. At the castle, Johauna begins her lessons as a knight-in-training, struggling to properly wield the huge sword Wyrmblight.

Without warning, the magic within the castle fails. All eyes turn on the malevolent mage Teryl Auroch. Johauna Menhir sets out to find Auroch and the secret behind the death of magic in Penhaligon. She discovers instead the tragedy of an ancient race.

The Penhaligon Trilogy is the first set of novels to explore the Known World, the most famous campaign setting for the DUNGEONS & DRAGONS® role-playing game.
© 1993 TSR, Inc.

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The Fall of Magic - Volume Three

A sinister mage has unleashed the power of an ancient artifact on the land, an artifact that drains the world of magic. Worse yet, the evil armies that pour through the artifact may bring about the end of the Castle of the Three Suns. In a final, desperate gambit to turn back the tide of doom, the Penhaligon knights ride far and wide to defend all of Mystara from this magic menace.

Meanwhile, Johauna Menhir sets out on an impossible quest to foil the malevolent mage. She seeks to enter the artifact and, with her immortal-forged sword Peace, slay the wizard Auroch.

The Penhaligon Trilogy is the first set of novels to explore the Known World, the most famous campaign setting for the DUNGEONS & DRAGONS® role-playing game.
© 1993 TSR, Inc.

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Birthright

Greatheart

When gnolls attack a caravan

of humans heading toward the Sielwode Forest,
only young Cald Dasheft survives. Perhaps a worse
fate awaits him, though. He is found by the dreaded
Sielwode elves, who intend to slay him. They know
that even a single human child suffered to live could
one day destroy the great heart of the forest.

But the elves also know compassion.

Now, Cald has grown to manhood among the elves.
He has proven himself a brave and skilled warrior,
though to many elves, he is still an outsider.

Even so, worse outsiders are entering the forest. In
a sacred grove of twisted trees, a portal has opened
to the Shadow World, and undead are pouring
from it. These otherworldly invaders would be bad
enough by themselves, though their very presence
has caught the attention of the Gorgon, who wishes
to lay claim to these undead armies.

Gnolls, undead, the Gorgon . . . and one elf-raised
human boy. Who will bring about the Sielwode's
destruction - and who will become its Greatheart?
©1996 TSR, Inc.

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The Hag's Contract

an unholy pact . . .

Ulrich Graben, a Brecht pirate king, led a small outlaw fleet from the Zweilunds to the icy, inhospitable lands at the mouth of the Krakennauricht.  There he ruthlessly carved out a kingdom for himself in the shadow of Drachenward.

It is rumored that Ulrich made some unholy pact with the infamous Hag for the powers to free the land from the savage orog and goblin tribes, and lay his own claim to the domain . . . but all contracts have a price.
©1996 TSR, Inc.

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The Spider's Test

Ambition and Destiny

drive one man to confront the insane lord of the Spiderfell.

When Richard Endier fights to establish new lands for a growing community of followers, he knows he will one day face the mighty Tal-Qazar.  Once a goblin soldier, now a dreaded awnshegh, the Spider King guards his forest kingdom with cruel madness.  With his people at his side, Richard battles the Spider King's army of goblins and giant spiders, knowing that one day the Spider himself will join the fray.

Richard Endier has no choice.  For the sake of his people, he must meet the Spider on the creature's own ground in a battle of wit and deception.  The future of a new kingdom hangs in the balance.
©1996 TSR, Inc.

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DARK SUN

Prism Pentad
The Verdant Passage - Book 1

A new creed kindled from despair. . .

Kalak: an immortal sorcerer-king whose evil magic has reduced the majestic city of Tyr to a desolate place of dust, blood, and fear.

His thousand-year reign of death is about to end.

Banding together to spark a revolution are a maverick statesman, a winsome half-elf slave girl, and a man-dwarf gladiator bred for the arenas. But if the people are to be freed, the mismatched trio of steadfast rebels must look into the face of terror and choose between love and life.
© 1991 TSR, Inc.

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The Crimson Legion - Book 2

A dream born from tyranny. . .

Tyr: The Free City. After a millennium of sorrow, it has cast off the yoke of the brutal sorcerer-king. The new ruler, Tithian of Mericles, has liberated the slaves - and plunged the city into chaos.

Tyr's triumph may be its death knell.

Only Rikus, the man-dwarf gladiator who sparked the rebellion, can save the city from the armies of Urik's sorcerer-king. With a ragtag militia of nobles, templars, and former slaves, he must stand against Urik's might. But strength of arm does not necessarily make a good general, as Rikus will not learn before the conflict is over.
© 1992 TSR, Inc.

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The Amber Enchantress - Book 3

The Lure of Dark Sorcery. . .

Borys: The Dragon of Athas, born of magic and sustained by the agony of the doomed. For a thousand years, he has terrorized the desert wastes of Athas, roaming from city to city in pursuit of his gruesome levy - the lives of thousands of slaves.

The winsome enchantress Sadira now stands ready to challenge him.

To do so, she must reach the Pristine Tower, the forgotten citadel still smoldering with the incredible magic that spawned the Dragon. Only one man can help her: Faenaeyon, her elven father, the man who abandoned her into slavery. Before the journey ends, Sadira must forgive his betrayal - or give herself to the dark forces that still dwell within the Pristine Tower.
© 1992 TSR, Inc.

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The Obsidian Oracle - Book 4

The Severed Bonds of Friendship . . .

The Dark Lens: An ancient oracle that can harvest the magic of the sun, hidden by the last dwarven knights for the sake of a new world.

With it, Tithian of Tyr can evolve into a true sorcerer-king.

Only Agis of Asticles, who covets the lens to destroy the Dragon, stands between Tithian and his desire. For either man to survive the quest, the hatred between them must be vanquished. If not, they will surely fall prey to the beast-headed giants who guard the Obsidian Oracle.
© 1993 TSR, Inc.

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The Cerulean Storm - Book 5

The Thirst for Immortality. . .

Rajaat: The First Sorcerer, betrayed by his champions at the moment of his paramount victory, imprisoned beyond space and time.

Only Rajaat can return Athas to its verdant splendor.

When Tithian of Tyr leads his former slaves to free the ancient sorcerer, does he want to restore the world - or claim it as his own? Before discovering the truth, Rikus, Sadira, and Neeva must conquer their own forgotten passions, a trial more perilous than battling the Dragon and all his enchanted fleets.
© 1993 TSR, Inc.

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Tribe of One
The Outcast - Book 1

A Tribe of One . . .

Cast out to die in the Athasian desert, a half-breed child is rescued by a wandering druid and brought to a hidden temple in the Ringing Mountains. Raised by the mystical villichi, Sorak learns the Way of the Druid and the Path of the Preserver, but his ordeal in the desert has fragmented his personality. He has become a "tribe of one," possessing multiple identities trapped within one body, each with its own voice and hidden attributes.

As he struggles to resolve his inner conflict, Sorak embarks on a quest to find his origins and seek out a powerful preserver known only as the Sage, who has been marked for death.
© 1993 TSR, Inc.

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The Seeker - Book 2

A Journey No One Has Survived . . .

Trained by the mystical Villichi in the Way of the Druid and the Path of the Preserver, Sorak the elfling sets out to find the mysterious and reclusive wizard known only as the Sage. Guided by a spell scroll and his own tormented inner voices, Sorak must cross a lethal, rock-strewn wasteland no one has ever survived and make his way to Nibenay, where he must seek out the secret Veiled Alliance.

Together with Ryana, the beautiful Villichi priestess who has forsaken her vows in order to follow him upon his quest, and the lovely, pampered daughter of a sorcerer-king whom they have stolen from a noble's caravan, Sorak braves the unknown dangers of the wild, Athasian desert . . . pursued by a cruel, relentless foe who will stop at nothing to regain the princess who was stolen from him.
© 1994 TSR, Inc.

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The Nomad - Book 3

To Find an Avangion . . .

Armed with Galdra, the fabled sword of elven kings, Sorak has forged his way across the forbidding wilds of Athas, from the peaks of the Ringing Mountains to the shores of the Great Silt Sea. Now, along with his villichi companion Ryana, he closes in on the goal of his quest, a natal avangion who holds the secret of Sorak's past and the promise of Athas's future.

Unfortunately, Sorak is not the only one pursuing the Sage. The sorcerer-king Nibenay seeks to destroy the avangion before he can fully form. For all his power, Nibenay has been unable to track down the Sage, but he kows Sorak will head right to him. . . .
© 1994 TSR, Inc.

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Chronicles of Athas
The Brazen Gambit - Book 1

From the Cocreator of the Best-Selling Thieves' World Series.

Templar on the Run

Pavek of Urik, templar of Hamanu and lower-level bureaucrat, has grown accustomed to the benefits of his station. Neither aggressive nor rebellious, he accepts his position, follows orders, and doesn't usually ask questions.

Then one day he uncovers a far-reaching conspiracy the permeates all of Urik, even the ranks of his templar superiors, and now he is on the run.

Forced to flee the comforts of his station, Pavek must take to the desert in search of a new way of life and a new system of beliefs, or meet death in the blood-soaked alleys of Urik at the hands of those he used to trust.
© 1994 TSR, Inc.

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Darkness Before the Dawn - Book 2

Psionic Seduction

Jedra lives in the streets, Kayan in the temple. When misfortune throws them together, they discover psionic power greater than almost any other on Athas, a power potent enough to destroy whole cities. When the force proves too strong for them to control, they search for a mentor to help them harness their wild talent and use it for the good of their ravaged world.

The harsh environment conspires against them at every step, but so do their divergent backgrounds. Can a bond forged by necessity survive the cruelty of Athasian society, the savagery of the gladiatorial arena, or the simple test of time?
© 1995 TSR, Inc.

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The Broken Blade - Book 3

Sorak the Nomad

Sorak had known that discovering his past would come at a price, but he had not guessed the price would be so dear. He learned of his parents, of his slaughtered tribe, of the destiny he bears, but this knowledge came at the cost of the voices that had guided him across the burning sands. For the first time in his memory, he feels alone.

And still more will be lost . . .

Bearing Galdra, the fabled blade of elven kings, and accompanied by his love Ryana, Sorak sets out on a quest assigned him by the Sage. He seeks the Veiled Alliance in Altaruk, hoping to marshal its forces against a growing circle of defilers. But the legend of the Nomad has preceded him, and the defilers plan an end to the legend, and the Nomad.
© 1995 TSR, Inc.

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Cinnabar Shadows - Book 4

From the Cocreator of the Best-Selling
Thieves' World Series.

Water. On Athas, it is life, it is
currency, it is power.

The watery caverns beneath Urik have become a haven for political refugees and runaway slaves, a place safe from the ravages of Athas and her defilers.

Until one such defiler brings destruction to the haven. Mahtra, who fled sunlit Urik for the dark undercity, must now emerge to set all to right. But it isn't as easy as that. Her quest leads her to the palace of a sorcerer-king, to an ancient druidic grove, and beyond. . . .
© 1995 TSR, Inc.

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The Rise and Fall of a Dragon King - Book 5

From the Co-creator of the
Best-Selling Thieves' World Series.

"I, Hamanu . . ."

Hamanu the Innocent - his parents killed by an invading party of trolls.  Hamanu the Survivor - enlists as a soldier, forging himself into the same heartless mercenary that killed his parents.  Hamanu the Victorious - powerful warrior-king, and scourge of the Tablelands.  Hamanu the lion of Urik, King of the World . . . and Dragon King?

He is the greatest threat to the city of Urik, and its only hope as well.  Forces are conspiring to bring about a dreaded metamorphosis, and he is their only possible salvation.  This is Hamanu's story . . . in his own words.
©1996 TSR, Inc.

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