May 1999 Issue #259
Volume XXIII, No. 12

THE CAMPAIGN
FEATURES

Designer Demesnes
Mark A. Hart
At last, a simple point system to build
fantasy kingdoms for your AD&D® game.
28

Master of the World
Stephen Kenson
For the villains of any roleplaying campaign,
the hows and whys of world domination.
42

Miscellaneous Mishaps
Dawn Ibach
Not every random encounter must lead
to the MONSTROUS MANUAL™ tome.
Add these wilderness encounter
tables to your AD&D campaign.
49

Fiction
Stolen Dreams
Elaine Cunningham
From the Friendly Arms to the long arm
of the Harpers, Sophie can't escape her destiny.
52

ARES
92Armed & Dangerous
Bruce R. Cordell  Add the weapons of Fallout 2 to your
post-apocalypse ALTERNITY® campaign.

DEPARTMENTS
60Rogues Gallery
Elaine Cunningham  Three
villains from the new FORGOTTEN
REALMS novel, Dream Spheres.
64Dragon's Bestiary
Jonathan M. Richards
Worse than ticks or lice are these magical
"Parasites and Symbiotes."
70Wyrms of the North
Ed Greenwood  The journey
to "Z" is fulfilled with
"The Laughing Dragon."
76Bazaar of the Bizarre
Brian Dunnel  After a long
day's work, now your characters
can "Sleep on It."
82Dungeon Mastery
Brian Dunnel  Here's how
to answer when your players
whine, "What Do You Mean,
We Lost?"

COLUMNS
THE WYRM'S TURN™6
D-MAIL™8
FORUM12
DUNGEONCRAFT18
SAGE ADVICE22
PC PORTRAITS80
ROLE MODELS86
CONVENTION CALENDAR89
DRAGONMIRTH™104
KNIGHTS OF THE DINNER TABLE106
TSR™ PREVIEWS108
PROFILES112

ON THE COVER
Cover artist Stephen Daniele took a personal approach in creating his painting of "The Campaign."  No, the setting isn't the family estate, but the menacing figure is none other than his high school friend, Dwight Philips.  Stephen cast him as the major villain from their long-running campaign.  Stephen continues this trend with his illustration on page 28.  His wife appears playing the flute.


©1999 TSR, Inc.