THE CAMPAIGN
| FEATURES |
Designer Demesnes Mark A. Hart At last, a simple point system to build fantasy kingdoms for your AD&D® game. 28
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Master of the World Stephen Kenson For the villains of any roleplaying campaign, the hows and whys of world domination. 42
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Miscellaneous Mishaps Dawn Ibach Not every random encounter must lead to the MONSTROUS MANUAL™ tome. Add these wilderness encounter tables to your AD&D campaign. 49
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Fiction Stolen Dreams Elaine Cunningham From the Friendly Arms to the long arm of the Harpers, Sophie can't escape her destiny. 52
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| ARES |
| 92 | Armed & Dangerous |
| Bruce R. Cordell Add the weapons of Fallout 2 to your |
| post-apocalypse ALTERNITY® campaign. |
|
| DEPARTMENTS |
| 60 | Rogues Gallery |
| Elaine Cunningham Three |
villains from the new FORGOTTEN REALMS novel, Dream Spheres. |
| 64 | Dragon's Bestiary |
| Jonathan M. Richards |
Worse than ticks or lice are these magical "Parasites and Symbiotes." |
| 70 | Wyrms of the North |
| Ed Greenwood The journey |
to "Z" is fulfilled with "The Laughing Dragon." |
| 76 | Bazaar of the Bizarre |
| Brian Dunnel After a long |
day's work, now your characters can "Sleep on It." |
| 82 | Dungeon Mastery |
| Brian Dunnel Here's how |
to answer when your players whine, "What Do You Mean, We Lost?" |
|
| COLUMNS |
| THE WYRM'S TURN™ | 6 |
| D-MAIL™ | 8 |
| FORUM | 12 |
| DUNGEONCRAFT | 18 |
| SAGE ADVICE | 22 |
| PC PORTRAITS | 80 |
| ROLE MODELS | 86 |
| CONVENTION CALENDAR | 89 |
| DRAGONMIRTH™ | 104 |
| KNIGHTS OF THE DINNER TABLE | 106 |
| TSR™ PREVIEWS | 108 |
| PROFILES | 112 |
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